This week I attended the SLATE (School Leaders Advancing Technology in Education) conference where I was put on brain-overload from the many challenging thoughts and great ideas shared to continue advancing integration of technology in education.
I was excited to hear our keynote speaker, Scott Mcleod, because I have followed his blog and twitterfeed for a couple of years now. Scott created the following powerful video clip:
Just as I expected, Scott spent 2 hours sharing far too much information for me to share in this post, but I do want to share the "learning nuggets" that I took home with me:
*Web 2.0 -the internet is no longer just reading information, but interacting with it, connecting with others and easily sharing information (i.e. podcasts, facebook, twitter, blogs, youtube, wikipedia, linkdin, four square, pinterest, webkinz, wordle, the list goes on...)
*Consumers vs. Creators - With all the web 2.0 tools today, we are no longer consumers of the internet, we are creators. One well known example of this is the amount of sales from amazon.com that are attributed to the product reviews that people submit. If you are submitting a review, you are helping to create amazon. He also said that if you are reading reviews, but never leaving a review, then you're a "moocher" and you need to help contribute. (With this thought, I'm making it my personal goal to try to add comments to the blog posts that I read throughout the week)
*With all these web 2.0 tools...
-We all have a voice
-We can easily find each other
-We can easily work together
*We are now preparing our students for jobs that don't currently exist.
*Our students need to be problem-solvers and critical thinkers (not "regurgitators")
*If we are going to prepare our students for the new jobs (that we don't even know about now) that require creative work, then we need to plan learning that is in the top 3 of Bloom's Taxonomy (visual above of this)--Analyzing, Evaluating and Creating.
My reflection prompt for you:
What are you doing in your classroom to encourage critical thinking, problem solving and creating? How much of student time is spent consuming information versus creating it?
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